Itay Niv



I/O is an interactive experience that moves between the digital and the physical worlds. A wooden track through which a marble travels becomes an interactive journey: the game begins in the physical world, as the player puts the marble in the very beginning of the track. From there, it rolls its way into the digital world. The player must solve all three worlds with the help of a Kinect sensor before the marble finishes its physical journey through the track.

The project aims to examine the relationship between the classic and digital traditions of gaming using traditional materials (wood and a marble), digital projection and motion capture.

Visit this blog to view material from the creative process.

June 2012

Interactive Game, CV, Kinect, Arduino, Physical Computing, Processing, Max/MSP, Interaction Design